Four Circular Chess
Chess variant
Four-player chess variant played on a circular ring shaped board.
General rules
The game is played in two teams: Yellow and Red play against Green and Blue. Move order: Yellow, Green, Red, Blue.
The teams win and lose together. The game ends at the first checkmate, and the team whose member delivered the mate wins. The teammates cannot capture each other's pieces.
Details: Four-player chess.
Other rules
- Allies begin on opposite sides of the board, so players facing each other are always opponents.
- The two pawn groups of each player move in different directions, both towards the nearest opponent's base.
- Pawns promote just before the dashed lines. (These lines have no other meaning.)
- There is no castling.
- Null-moves that do not change the position are not allowed: on an otherwise empty ring, a queen or a rook cannot make a full round to move back to its starting field.
Similar variants
Inventor
After Circular Chess, Uray M. János, 2013.